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Bubble UP!
Bubble UP!

Submission for Global Game Jam 2025. A bubble themed Tetris-like game where you rotate a central bubble to align incoming bubbles for achieving the highest score.
My contributions are UI programming, system tech design and programming.

UnityC#Web Development

Cosmic Shore
Cosmic Shore

My contribution Developed and optimized core backend systems for in-game authentication, leaderboards, and the in-game economy, ensuring seamless integration and performance. Led telemetry management and Unity Engine upgrades to enhance game stability and analytics. Gained valuable mentorship from a former Senior Director of Engineering at Roblox, refining technical expertise and strategic problem-solving skills.

UnityC#AzureGoogle Cloud

Shadow Dungeon
Shadow Dungeon

A Self-taught coding and implementation for Online Subsystem replication from official Unreal documentation and Multiplayer Game Development with Unreal Engine 5 by Marco Secchi. Featuring a complete gameplay loop and animation synchronized in multiplayer context.

UnrealC++Epic Online System

with by Beili (Echo) Yin
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