Skills: C++ · Azure PlayFab · Microsoft Azure · Unreal Engine · C# · .NET Framework
Skills: Social Media · Communication
Skills: Unreal Engine · C++ · plastic scm · Steam SDK
Skills: Unity · Microsoft Azure · C# · Data Analysis · Azure PlayFab · Firebase · Git
Skills: Unity · C# · Git
Skills: Microsoft Azure · Unity · Jenkins · Full-Stack Development · Azure DevOps · C#
Skills: Jenkins · Python · Machine Learning · Java · Natural Language Processing (NLP) · Microsoft SQL Server · Terraform
Skills: C# · PL/SQL · Databases · SQL · Oracle Database
Skills: Social Media · Gaming News · Gaming Journalist · Translation · Content Editing · Gaming
Skills: C#, Microsoft Dynamics CRM
My contribution: Developed and optimized core backend systems for in-game authentication, leaderboards, and the in-game economy, ensuring seamless integration and performance. Led telemetry management and Unity Engine upgrades to enhance game stability and analytics. Gained valuable mentorship from a former Senior Director of Engineering at Roblox, refining technical expertise and strategic problem-solving skills.
Tech Stack: Unity · Microsoft Azure · C# · Data Analysis · Azure PlayFab · Firebase · Git · Databases · SQL
My contribution: Implemented in-game countdown and end-game logic, ensuring smooth gameplay transitions. Developed a player data save system for persistent progress. Contributed to QA efforts, enhancing stability and performance.
Tech Stack: C# · Unity
My contribution: Developed a locomotion prototype enabling seamless player navigation through real-world space in a procedurally generated gaming world. Designed and implemented realistic book physics simulation in VR, enhancing immersion and interaction.
Tech Stack: C# · Unity · XR famework
A book recommender, which leverages the capabilities of a fine-tuned GPT-2 language model and Vision Transformer. Drawing insights from a diverse dataset of small-sized book covers and descriptions across thirty-three genres, we aim to provide unbiased and personalized recommendations.
Tech Stack: Python · Numpy · Pandas · Pytorch · Tensorflow · HTML · CSS · Javascript
My contribution: Co-designed and prototyped a 2D runner game for Game Work Jam, contributing to gameplay mechanics, animation, UI, and level design. Led level creation and refinement, ensuring engaging player experiences. Built, polished, and released the final game.
Tech Stack: C# · Unity · FMOD
A Self-taught coding and implementation for Online Subsystem replication from official Unreal documentation and Multiplayer Game Development with Unreal Engine 5 by Marco Secchi. Featuring a complete gameplay loop and animation synchronized in multiplayer context.
Tech Stack: C++ · Unreal Engine · Online Replication System · Epic Online SubSystem
A game ranking app based on React JS and ASP.NET WebAPI. A hobby and a code along project of mine.
Tech Stack: React JS, ASP.NET WebAPI, C#, Full-Stack
Welcome to my portfolio website, crafted from a Resume template by Start Bootstrap. With the aid of advanced bootstrap snippets and third-party animation plugins, this website by yours truly, showcasing my work in a captivating and engaging manner.
Tech Stack: PUG · SCSS · NPM · HTML · CSS · Javascript · Bootstrap · Typed · AOS
Submission for Global Game Jam 2024. A bubble themed Tetris-like game where you rotate a central bubble to align incoming bubbles for achieving the highest score. My contributions are: UI programming, system tech design and programming.
Tech Stack: Unity 6, C#
GPA: 3.86
Relevant Coursework:
Activities and societies:
A consistent volunteer for multiple campus events, clubs and departments.
Relevant Coursework: